Sunday, October 16, 2005
Blowout
What margin of victory is considered a blowout?
In a game to 15, I've generally considered anything over 5 to be a blowout. 3 and under is a close game, and 4 or 5 is a solid win.
In a game to 13, anything over 4 would be a blowout. 3 and under is still a close game. 4 would be a solid win.
Certainly it all depends on whether a team made a big run early or late in the game, but at what point does the final score tell that one team very nearly dominated the other team vs. just being better on a given day? As a kid, I loved examining box scores for baseball, basketball and football to get a sense of what transpired the night before (before the days of the ubiquitous sports highlight programs) or even years before. What sort of stats or info, other than a writeup, would make an ultimate boxscore meaningful in the same way? A more detailed scoring notation? (O points, break points? Length of scoring runs?)
Thoughts?
In a game to 15, I've generally considered anything over 5 to be a blowout. 3 and under is a close game, and 4 or 5 is a solid win.
In a game to 13, anything over 4 would be a blowout. 3 and under is still a close game. 4 would be a solid win.
Certainly it all depends on whether a team made a big run early or late in the game, but at what point does the final score tell that one team very nearly dominated the other team vs. just being better on a given day? As a kid, I loved examining box scores for baseball, basketball and football to get a sense of what transpired the night before (before the days of the ubiquitous sports highlight programs) or even years before. What sort of stats or info, other than a writeup, would make an ultimate boxscore meaningful in the same way? A more detailed scoring notation? (O points, break points? Length of scoring runs?)
Thoughts?
Comments:
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Scoring efficiency is probably the biggest factor. 15-10 with the winning team committing 2-4 turnovers seems to me to be a lot more impressive than 15-0 with the winning team committing 30 turnovers.
Actually, that second score may be a bit too extreme -- say 15-5 with the winning team committing 30 turnovers.
How about using breaks instead of turnovers, perhaps defined both as "team pulling scores" and "team going upwind scores." How about if the number of breaks against the winning team is less than the margin of victory, it's a blowout? How about a strong upwind/downwind game where one team gets 1 upwinder and the other gets none? Final score 15-12 or 15-13, but the loser would have had to score two more upwind but they couldn't even manage one.
It’s interesting for me to compare the games of the mid-level college women’s team I coach to the upper level open games I play in. In my mind losing 15-10 in Open is getting crushed, whereas my college women’s team could lose by that score and I might think the game was exceptionally close. I think the reason for this is the ratio of number of breaks to turnovers. To put it another way – imagine that we kept score based on the number of turnovers a team had rather than the number of goals scored – if a team lost 10-15 in goals it may have lost 5-10 in turnovers. In another game a team may lose 10-15 in goals but only lose the turnover battle 35-40. I guess basically I agree with Edward.
Less than half the winner's score is a blowout. So 15-7 and below.
From 15-8 to 15-10, not close, but somewhat respectable (usually one big run).
15-11 to 15-12. Close.
15-13 and above. Great game.
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From 15-8 to 15-10, not close, but somewhat respectable (usually one big run).
15-11 to 15-12. Close.
15-13 and above. Great game.
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